DYLAN BOYER

6 SHIPPED TITLES5.4M+ MIN PLAYED4.4K PEAK CCU
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IMPACT & REACH

0+

TOTAL MINUTES PLAYED

By real players, on public games I've developed

0

PUBLIC GAME LAUNCHES

Since graduating in 2025, with more on the way

0

PEAK CONCURRENT USERS

Reached simultaneously on a single game

ABOUT ME

Dylan Boyer at the beach

Dylan Boyer

GAME DESIGNER · ALTADENA, CA

▸ BACKGROUND

I'm Dylan, a game and systems designer specializing in UEFN, Verse, and Unreal Engine 5. Since finishing school in 2025 I've shipped six public titles that have logged over 5.4 million minutes of real playtime, including a breakout hit that peaked at 4,419 concurrent players and a multiplayer 3D platformer-racer released on Steam.

Day to day, I design and script the systems, levels, and moment-to-moment feel that make a game click, and I'm happiest building worlds that teach players without a wall of tutorial text. That instinct goes back to a childhood spent exploring the outdoors in Southern California: I loved the feeling of discovery, and I try to give players that same thing. My goal is to make games that inspire other people to tell their own stories.

AVAILABLE FOR

Full-time or contract

BASED IN

Altadena, CA · Remote-friendly

FOCUS

UEFN · Verse · UE5

EDUCATION

B.S. in Computer Science

▸ OUTSIDE THE ENGINE

Blue Prince, currently playing

NOW PLAYING

Blue Prince

Probably on my screen right now
Current desk setup (standing desk supremacy)
Current desk setup (standing desk supremacy)
Childhood backyard in beautiful Altadena, CA
Childhood backyard in beautiful Altadena, CA

LET'S WORK TOGETHER

Available for game design roles, UEFN development, and collaborations

Direct message